#[no_mangle]
pub extern "C" fn resvg_render_node(
tree: *const resvg_render_tree,
id: *const c_char,
transform: resvg_transform,
width: u32,
height: u32,
pixmap: *mut c_char,
) -> bool
Expand description
@brief Renders a Node by ID onto the image.
@param tree A render tree.
@param id Node’s ID. Must not be NULL.
@param transform A root SVG transform. Can be used to position SVG inside the pixmap
.
@param width Pixmap width.
@param height Pixmap height.
@param pixmap Pixmap data. Should have widthheight4 size and contain
premultiplied RGBA8888 pixels.
@return false
when id
is not a non-empty UTF-8 string.
@return false
when the selected id
is not present.
@return false
when an element has a zero bbox.